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MIT License
Copyright (c) 2022 Evann (Estym) Regnault
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Drunk-Venti-Api
This project was made to create an unofficial API for [paimon.moe](https://paimon.moe) to make a connection with my bot [Drunk Venti](../Drunk-Venti-Rust)
## DISCLAIMER
This project runs codes that is remotely fetch from MadeBaruna's Paimon.moe repository, which is absolutely **UNSAFE** !
I however am willing to make such a risky thing as I have trust in his project.
Run it at your own risks.
## Endpoints - /api/
Every single one of the following endpoints have the following queries :
- / : List all the valid names
- /search/[name] : Search the nearest valid names according to you search query
- /[name] : Get infos about the searched object
---
### /api/artifacts/
```json
{
"id": string,
"name": string,
"setPiece": [number],
"sets": {
"goblet": string,
"plume": string,
"circlet": string,
"flower": string,
"sands": string
},
"bonuses": [string],
"rarity": [number],
"domain": string
}
```
### /api/character/
```json
{
"id": string,
"name": string,
"rarity": number,
"weapon": {
"id": string,
"name": string
},
"stats": {
"hp": number,
"atk": number,
"def": number
},
"ascensions": [
{
"items": [
{
"item": Item,
"amount": number
}
],
"mora": number
}
],
"material": {
"material": [Item]
},
"book": [Item],
"boss": {
"id": string,
"name": string
},
"element": Element,
"builds": Build.roles
}
```
### /api/items/
```json
// ITEM
{
"id": string,
"name": string,
"day": [string]?,
"rarity": number?,
"parent": string?
}
```
### /api/weapons
```json
// WEAPON
{
"name": string,
"id": string,
"rarity": number,
"atk": number,
"secondary": string,
"type": {
"id": string,
"name": string
},
"source": string,
"ascension": [
{
"items": [
{
"item": Item,
"amount": number
}
],
"mora": number
}
],
"extras": {
"id": string,
"name": string,
"type": string,
"rarity": number,
"description": string,
"skill": {
"name": string?,
"description": string?
},
"secondary": {
"name": string?,
"stats": [null|float]?
},
"atk": [null|float]
}
}
```
---
The following endpoints works a bit differently with no search endpoint
- / : Lists all the valid names
- /[name] : Get infos about the searched object
### /api/builds/
```json
// BUILD
{
"roles": [
{
"name": string
"recommended": boolean,
"weapons": [Weapon],
"artifacts": [[string]],
"mainStats": {
"sands": [string],
"goblet": [string],
"circlet": [string]
},
"substats": [string],
"talent": [string],
"tip": string,
"note": string
}
]
}
```
### /api/domains/
```json
// DOMAIN
{
"id": string,
"domains": [
{
"s": number,
"id": string,
"name": string,
"ar": number,
"level": number,
"reward": {
"adventureExp": string,
"mora": string,
"friendship": string
},
"monsters": [
{
"id": string,
"name": string,
"count": number
}
],
"disorder": [string]
}
],
"artifacts": [string]
}
```
### /api/elements/
```json
// ELEMENT
{
"id": string,
"name": string,
"simpleName": string,
"color": number,
}
```
---
Finally, the following endpoints do not fit in one of the previous categories
### /api/events/
- / : Shows all the events known to date
- /current : Shows the events actually going in the game
- /upcoming : Shows the events that are confirmed and upcoming
```json
// EVENT
{
"name": string,
"pos": string,
"image": string,
"start": string,
"end": string,
"color": string,
"zoom": string?,
"url": string?,
"showOnHome": boolean?,
"timezoneDependent": boolean?
}
```
## Technologies
- NextJS
- Redis